{"id":17019,"date":"2024-05-17T08:33:29","date_gmt":"2024-05-17T15:33:29","guid":{"rendered":"https:\/\/skylineshines.skylinecollege.edu\/?p=17019"},"modified":"2024-05-17T09:04:56","modified_gmt":"2024-05-17T16:04:56","slug":"the-first-smccd-intercollegiate-hackathon-was-a-blast","status":"publish","type":"post","link":"https:\/\/skylineshines.skylinecollege.edu\/uncategorized\/the-first-smccd-intercollegiate-hackathon-was-a-blast\/","title":{"rendered":"The First SMCCD Intercollegiate Hackathon Was A Blast!"},"content":{"rendered":"\n
The first-ever SMCCD Intercollegiate Hackathon brought together computer science students from Skyline College, College of San Mateo, and Ca\u00f1ada College for a fun and challenging week at the end of April. This collaborative event invited participants to explore video game development and data analysis. While data enthusiasts analyzed a UFO Sightings dataset, aspiring game developers unleashed creativity by building retro-style games using Pygame, p5.js, and GameMaker. On April 22, the hackathon kicked off with an Opening Night of team activities, workshops, and hacking at the College of San Mateo.<\/p>\n\n\n
Lance Ruiz, Hackathon Organizer from Skyline College, said, \u201cOur hackathon and collaboration with CSM\u2019s Computer Science Club being brought into fruition is something I will forever be astonished and proud to have been a part of. We truly believe there are always ways to foster the passion and potential that our collective computer science communities have to offer, with the true goal of this event being a platform to show for it.\u201d Skyline College Computer Science Club president Tyler Kuwada added, \u201cOrganizing this event was stressful but rewarding. I\u2019m glad that this event was able to reach so many people and give them all a chance to expand their experiences and skills.\u201d<\/p>\n\n\n\n
Getting students from all three campuses together to participate required a lot of planning and coordination. Still, all the hard work paid off, resulting in a fun and challenging experience for students. \u201cParticipating in the hackathon was a great experience! It showcased a similar workplace environment where we had to communicate with other team members and put our strengths together to create our video game,\u201d said Melanie Gutierrez from Skyline College.<\/p>\n\n\n
College of San Mateo student Natalie Steffen shared, \u201cI initially wanted to try to do the hackathon solo, but I met up with a partner at the opening ceremony who ended up helping bring ideas to fruition! His input and programming skills made the whole thing smooth. We both had never worked with GameMaker, but we knew that\u2019s what we wanted to work on, to use the hackathon as a way to force ourselves to learn a new software. We won no prizes, but I would participate in a hackathon again. Super fun!\u201d<\/p>\n\n\n
In a beginner-friendly hackathon, participants had the flexibility to work remotely on projects with mentor support available on Discord over the next week. Preparatory workshops covered tools like Pygame, p5.play, data analysis with Pandas, Seaborn, Matplotlib, and more. \u201cThe hackathon was hectic, frantic fun! I found it to be a great way to take a miniature peek into what making a game is like, and I had a blast with the process the whole way through, even if I ended up sacrificing a questionable amount of sleep for it in return,\u201d said Christian Yun from Skyline College. \u201cI had tons of fun with my friends and learned a lot of things throughout the hackathon, game-related things, of course, but also more generally applicable life-related lessons, like time management and how to manage the workflow of a heavily time-constrained project. I am hooked and eagerly await next year\u2019s hackathon!\u201d<\/p>\n\n\n